I’m a dedicated software developer with a passion for creating engaging mobile games and apps. Currently, I specialize in working with Unity, Godot, and React Native to bring creative projects to life. My recent work includes a Sudoku mobile game developed in Godot, which is now available on Android and will soon be coming to the Apple App Store.
My latest project, Eldritch Survival, is an exciting blend of role playing game mechanics and roguelike elements, crafted entirely in the Godot engine. This game pushes the boundaries of traditional gameplay by combining strategic decision-making with immersive, eldritch-themed challenges.
With each project, I aim to create captivating experiences that resonate with players and elevate mobile gaming to new heights.